Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.1
2020.1.15f1
2020.2
2021.1
2021.2
Issue ID
1300193
Regression
No
UnityEngine.UI.Image component editor cannot be overriden by custom editor
Reproduction steps:
1. Open the user's project "UnableToOverrideImageEditor.zip"
2. Open "SampleScene"
3. In the Hierarchy window, select "Image" under "Canvas"
4. Look at the Inspector window
Expected result: The Rect Transform and the Image editors are both replaced by a custom implemented editor.
Actual result: The Rect Transform editor is replaced by a custom implemented editor. The Image editor is still the default one.
Reproducible with: UGUI 1.0.0 (2019.4.18f1, 2020.1.17f1, 2020.2.2f1, 2021.1.0b2, 2021.2.0a1)
Couldn't test with: 2018.4.30f1 (failed to downgrade to a working project)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a4
Resolution Note (fix version 2020.3):
Fixed in 2020.3.22f1