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RWTexture is not bound to pixel shader when shadows are disabled using a...
To reproduce: 1. Download attached project "FinalRWWin.zip" and open in Unity 2. Open "sample" Scene 3. Enter to Play mode Expecte... Read more
[Frame Debugger] Not overlapped UI may break UI batches
How to reproduce: 1. Download attached project 2. Run the "Test" scene 3. Open Frame Debugger (Window -> Frame Debugger) 4. Try to ... Read more
[Regression] After upgrade project - Null Ref Exception on selecting prefab
I upgraded project from 2017.2.0b1 to 2017.2.0b3 and now I get Null Reff Exception on selecting prefab. If I open this project back ... Read more
SoundManager::UnloadClip crashes when Tascam audio interface is plugged ...
To reproduce: 1. Download attached project "Sun Project 20170601_iPadSUN - Stems.zip" that user sent and open in Unity 2. Plug Tasc... Read more
"Sprite Atlas" with "Allow Rotation" and "Tight Packing" causes sprites ...
Repro steps: 1. Open "MinimalReproProject" 2. Enter Play mode Expected result: The images should be displayed like outside of Play... Read more
Standalone player can not be launched with -force -vulkan if Auto Graphi...
Reproduction steps: 1. Download project attached. 2. Build standalone player and make sure that Auto Graphics API is marked. 3. Open... Read more
Crash when using ReplacePrefab with ReplacePrefabOptions.Default
Reproduction steps: 1. Open project attached (t1.zip) 2. Open AnimationScene.unity. 3. Select Prefab3PP in the scene. 4. Change any ... Read more
Can't "Cut" or "Copy" GameObject Names in the Inspector
Repro steps: 1. Open Unity and create a New Project 2. Click on the "Main Camera" or "Directional Light" 3. In the Inspector window... Read more
MacOS sleep functionally auto-recovers but provides "An error occurred" ...
When the user has an active editor window and his computer goes to sleep on a MacOS platform, there is a possibility that at wake-up... Read more
Having a Light on Rig that is animated by an Animator throws errors and ...
How to reproduce: 1. Open attached "UpdateAllBug" project and "PlayThis" scene 2. Enter playmode Expected result: Scene is played, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Scene View Wireframe isn't working when Depth Priming Mode is enabled with Forward/+ rendering
- Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDeferredFragment': cannot convert from 'struct v2f_surf' to 'struct SurfaceDescription' is shown when trying to Build and Run the Player
- SetSelectionByIdWithoutNotify and SetSelectionWithoutNotify takes more than 20 seconds when UIElements.TreeView contains 100000 items
- Material properties update one frame late when set from a Custom Pass
- Button click is registered through an image when the image is a child of a GameObject with a Rect Mask 2D