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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

4

Found in

2017.1.0f1

Issue ID

928640

Regression

No

"Sprite Atlas" with "Allow Rotation" and "Tight Packing" causes sprites to artifact/rotate

2D

-

Repro steps:

1. Open "MinimalReproProject"
2. Enter Play mode

Expected result: The images should be displayed like outside of Play mode
Actual result: The images artifact/rotate

Reproduced with: 2017.2.0b3, 2017.1.0f3, 2017.1.0b7, 2017.1.0b6
Can't Reproduce on: 2017.1.0a2, 5.6.2p3 (The Feature wasn't implemented yet)

Note:
You have to have "Sprite Packer" mode set to "Always Enabled". Do that by going to "Edit" -> "Project Settings" -> "Editor"
Workaround: Disable "Allow Rotation" and "Tight Packing" on the Sprite Atlas
Images Added

Comments (2)

  1. rubicogames

    Oct 11, 2021 09:33

    To fix this issue set the Image Type to: Simple and enable Use Sprite Mesh :)

  2. kokizzu

    Feb 04, 2019 05:30

    happened when sprite was bind to UI, some said it didn't happened on SpriteRenderer

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