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0
votes
Fixed

All canvases in the Scene is being Rebuilt

uGUI

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Jul 03, 2017

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Version/s: 5.6.1f1

There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more

0
votes
Fixed

Unity crashes when deleting prefab clone after prefab revert

Scene Management

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open "deletingObjectBug" project 2. Open "main" scene 3. Select one of the "PARENT(A)" children and duplicate... Read more

0
votes
Fixed

Profiler shows garbage collection execution time as script execution tim...

Profiling

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Jul 17, 2017

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Version/s: 2017.1.0f3

Profiler shows garbage collection execution time as script execution time when using experimental .NET 4.6. Using Stable .NET 3.5 it... Read more

0
votes
Fixed

Collab calls "Save to Snapshot" even with Collab disabled

Collab

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Jul 17, 2017

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Version/s: 2017.1.0f3

CollabSnapshot "Save to file" logs even with Collab disabled. Profiling the editor shows that the time is spent in “Unaccounted tim... Read more

1
votes
Fixed

Project leaks memory between plays

Visual Effects - Legacy

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project "931748.zip" 2. Open Task Manager and look at Unity's memory usage 3. Open "Main" scene... Read more

0
votes
Fixed

[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player...

2D

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Jul 18, 2017

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Version/s: 2017.2.0b2

[2D] Sprite (Visible Outside Mask) is not rendered in stand alone player after removing Sprite from Sprite Atlas when building stand... Read more

0
votes
Not Reproducible

[Graphics][Standalone] Textures don't render on standalone builds in the...

Graphics - General

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Jul 03, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project (Attached in my reply)(8:50 AM, OwnCloud link)(2017.2). 2. Play the "Level-Culminat... Read more

0
votes
Duplicate

Crash at RendererScene::NotifyInvisible when entering playmode

Graphics - General

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Jul 17, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached project 2. Load "ImportScene" scene 3. Enter play mode Notes: 1. Making inactive objects "Pla... Read more

2
votes
Fixed

Unnecessary garbage is generated while invoking UnityEvents due to boxing

Mono

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Jul 17, 2017

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Version/s: 5.6.0p3

The user recently discovered that if you invoke a UnityEvent with a value type parameter, Unity boxes the argument in an object arra... Read more

0
votes
Fixed

[Renderer] Most vertex streams cannot be added

Visual Effects - Legacy

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Jul 14, 2017

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Version/s: 2017.2.0b3

Adding vertex streams in the inspector has stopped working. Repro steps: 1. Open Scene1 from the attached project, or create a new ... Read more

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