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[MacOS] Mouse dragging lag when having BetterTouchTool active
How to reproduce:1. Make sure BetterTouchTool is installed and active2. Open the user attached "drag.zip" project3. Build and run Ex... Read more
Missing Profiler.EndSample error when profiling the Editor and switching...
How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Profile the Editor4. Switch back and forth between the P... Read more
[Window Management] Window Titlebar is not aligned with the editor layou...
On maximizing any window, alignment of the Tiltlebar breaks, and also overlaps with window text Steps to repro:1. Create a new proje... Read more
[Addressables] Exceptions are thrown at runtime when Play Mode Script op...
How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more
Unity-BlenderToFBX.py is missing "object_types" property 'OTHER' in line 38
How to reproduce:1. Go to Unity Editor folder2. Go to Editor > Data > Tools3. Open Unity-BlenderToFBX.py file4. Observe line 3... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce:1. Open the attached Bug Report.zip project2. Go to the Menu bar-> File-> Build Settings-> Enable Developm... Read more
[Linux] [Hub] Add Unity Version wizard lists experimental Linux versions...
[Linux] [Hub] Add Unity Version wizard lists experimental Linux versions as Official Releases When using the Unity Hub on Linux, if ... Read more
When trying to rotate a GameObject, its Y-axis gizmo has a very generous...
Steps: 1) Create a new project2) Switch the scene mode to 2D3) Create a new UI Text (right click in Hierarchy > UI > Text)4) S... Read more
[LWRP][XR LIH] Light does not Illuminate GameObjects at a certain positi...
Steps to reproduce:1. Open users attached project "LightsBugUnity.zip"2. Open "SampleScene"3. In the Hierarchy Window select "Cube"4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open