Search Issue Tracker
[XR][HDRP] The image of one of the eye is black when using Stereo Displa...
The image of one of the eye is black when using XR "Stereo Display (non head-mounted)" with Unity 2019.2.0f1 + HDRP 6.9.1 1. What ha... Read more
[Packman] Package list will not update if registry is changed while the ...
[Packman] Package list will not update if registry is changed while the list is open and cause errors If the user changes the regist... Read more
[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...
When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. Ste... Read more
[Linux] Editor will lock after exiting About Unity window on CentOS 7
[Linux] Editor will lock/crash after exiting About Unity window on CentOS 7 Using the CentOS 7 version of the Unity editor, if the u... Read more
Playable Director keeps the old and unused bindings as dependencies afte...
How to reproduce:1. Open tester-submitted project (project_699397)2. Open the prefab 'GameObjectDirector 1' outside of Unity with a ... Read more
[2019.2] UI elements are not rendered in displays that are not 'Display ...
How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more
Unity hangs when using winmm timers
How to reproduce:1. Open the attached project ("case_1172919-DWM.Test2.zip")2. Open the repro scene ("SampleScene")3. Open the "Test... Read more
[Improved prefabs] Override window stays open even after newly opened wi...
Override window stays open even after newly opened windows are in focus. Refer to the attached video. Steps to reproduce:1) Create a... Read more
[iOS]Player crashes when Setting XR and ARKit Requirement to Optional an...
How to reproduce:1. Open the attached ARTest.zip project2. Go to Menu bar-> Edit-> Project Settings-> XR-> ARKit set the... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks