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Transition preview for game objects is not zoomed properly
Transition preview for game objects is not zoomed properly - compare the readibility of humanoid preview and a cube or other game ob... Read more
Scripts Execution Order list doesn't recognise script extensions
When you have two scripts of the same name, only one name appears when you press the "+" button.When you add both scripts to the lis... Read more
Can't normally close ASCIICapable keyboard when the input is hidden
When the input is hidden, "ASCIICapable" keyboard can only be closed by pressing the hardware "back" button. Tested device:Google Ne... Read more
Need to add GamePad permission option
In order for BlackBerry to track games that have gamepad support there needs to be a gamepad permissions option in the player settin... Read more
Can't delete any character when the input field is hidden
When the input field is hidden, neither of the on-screen keyboards allow to delete text. Tested device:Google Nexus 4 with Android 4... Read more
Location service does not work properly on WP8 devices
Location Service started from MonoDevelop.Start() method does not remain as Running. Location Service started from MonoDevelop.Updat... Read more
Unity for Windows Phone 8 has no possibility to tell calibration status ...
Input.compass.headingAccuracy can be used in Unity on WSA, but returns 0. according to our dev this is because it's not yet implemen... Read more
WRITE_EXTERNAL_STORAGE permission is always added in the manifest
It doesn't matter what write permission ("Internal Only" or "Xternal (SDCard)") is selected in the Unity editor, WRITE_EXTERNAL_STOR... Read more
PhysX: Crash when timescale = 0 and removing objects
Scene is frozen by setting time scale to zeroSometimes when removing objects from the scene for example, there's a crash related to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled