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0
votes
Fixed

Transition preview for game objects is not zoomed properly

Animation

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Sep 06, 2013

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Version/s: 4.3.0b2

Transition preview for game objects is not zoomed properly - compare the readibility of humanoid preview and a cube or other game ob... Read more

0
votes
Fixed

Scripts Execution Order list doesn't recognise script extensions

Scripting

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Sep 06, 2013

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Version/s: 4.3.0b2

When you have two scripts of the same name, only one name appears when you press the "+" button.When you add both scripts to the lis... Read more

0
votes
Won't Fix

Can't normally close ASCIICapable keyboard when the input is hidden

Android

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Sep 06, 2013

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Version/s: 4.3.0b2

When the input is hidden, "ASCIICapable" keyboard can only be closed by pressing the hardware "back" button. Tested device:Google Ne... Read more

0
votes
Fixed

Need to add GamePad permission option

Blackberry

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Sep 06, 2013

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Version/s:

In order for BlackBerry to track games that have gamepad support there needs to be a gamepad permissions option in the player settin... Read more

0
votes
Won't Fix

Can't delete any character when the input field is hidden

Android

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Sep 06, 2013

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Version/s: 4.3.0b2

When the input field is hidden, neither of the on-screen keyboards allow to delete text. Tested device:Google Nexus 4 with Android 4... Read more

0
votes
Fixed

Location service does not work properly on WP8 devices

WP8

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Sep 06, 2013

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Version/s: 4.3.0b2

Location Service started from MonoDevelop.Start() method does not remain as Running. Location Service started from MonoDevelop.Updat... Read more

0
votes
Fixed

Unity for Windows Phone 8 has no possibility to tell calibration status ...

WP8

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Sep 06, 2013

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Version/s: 4.3.0b2

Input.compass.headingAccuracy can be used in Unity on WSA, but returns 0. according to our dev this is because it's not yet implemen... Read more

0
votes
Not Reproducible

WRITE_EXTERNAL_STORAGE permission is always added in the manifest

Android

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Sep 06, 2013

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Version/s: 4.3.0b2

It doesn't matter what write permission ("Internal Only" or "Xternal (SDCard)") is selected in the Unity editor, WRITE_EXTERNAL_STOR... Read more

0
votes
Fixed

PhysX: Crash when timescale = 0 and removing objects

Physics

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Sep 06, 2013

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Version/s: 4.2.1f4

Scene is frozen by setting time scale to zeroSometimes when removing objects from the scene for example, there's a crash related to ... Read more

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