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UnityLinker adds additional Assemblies to the mscorlib.dll when Managed ...
Reproduction steps: 1. Download and open the attached project "1222642.zip" 2. Make sure that "Managed Code Stripping" level is set ... Read more
ShaderVariantCollection cannot be created the first time if a shader has...
How to reproduce: 1. Open the attached project named "Case_12361684" 2. Right-click in the project view -> Create -> CUSTOM_NAME (Ed... Read more
[UIElements] Slider value stays unaffected when trying to change it usin...
Reproduction steps: 1. Open the attached project "case1244539.zip" 2. In Menu bar, open Window -> UIElements -> Test 3. Focus on the... Read more
Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps: 1. Open user's attached project 2. In the Project window, select Packages > Package Plugin Manager > Plugin Mana... Read more
UnityWebRequest.SetRequestHeader() throws an error when Header value con...
Reproduction steps: 1. Download and open the attached project "1260976.zip" 2. Open the Sample Scene 3. Enter Play mode Expected re... Read more
Sprite is removed from Objects for Packing list of Sprite Atlas when usi...
How to reproduce: 1. Open the attached project "1261537.zip" 2. In Project window select "Test" Sprite Atlas 3. In Inspector window ... Read more
Flickering Tilemap seams between tile chunks are rendered when moving th...
How to reproduce: 1. Open the attached project named "Case_1260462" 2. Open the "Main" Scene 3. Enter Play mode 4. Move the camera u... Read more
Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...
How to reproduce: 1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command 2. Open scene "BatchTest" 3. ... Read more
[UI Toolkit] TextField doesn't register AltGr symbol combinations
How to reproduce: 1. Open attached project "uiTookitBug.zip" 2. In the Menu bar, go to Window > UIElements > test 3. Change OS input... Read more
Pixel Perfect setting is not immediately applied to the Canvas elements
How to reproduce: 1. Open the attached project "1261788.zip" 2. Open the "Test" Scene 3. Select "Canvas" GameObject in the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used