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[Android] Returns wrong resolution on second launch if ProductName in th...
Steps to reproduce: 1) Download attached project 'bug-resolution-gearvr.zip' and open in Unity 2) In Player Settings, disable Virtu... Read more
Object inside Canvas gets rendered even if it is assigned to a Layer tha...
To reproduce: 1. Open attached Unity project "CanvasTest2.zip" 2. Open scene "scene1" 3. Go into Play Mode Expected result: Image s... Read more
[Xcode] [iOS] Unity does not generate AppIcons for iPhone/iPad Notificat...
Reproduction steps: 1. Open User's project 2. Notice that "Project Settings > Player > Icon" all icons are set 3. Build to iOS 4. Op... Read more
"Check for Updates" does not actually find the newest version or see tha...
Steps to reproduce: 1. Open the registry editor(Windows) 2. Navigate to HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5... Read more
Particle Trails 'Color over Lifetime/Trail' use a single colour by default
How to reproduce: 1. Open any (new) project 2. Create a Particle System 3. Enable the 'Trails' option 4. Try to set the Color over ... Read more
[iOS] [Mono2x] JIT compile exception when setting Selectable.colors
Steps to reproduce: 1. Open the attached project 2. Build to iOS 3. When app opens on an iOS device, check Console log Results: err... Read more
FileUtil.CopyFileOrDirectory deletes the Assets directory if "to" parame...
To reproduce: 1. Open the project, attached by user (test.zip) 2. Open "test" scene if not open 3. In the top menu select Tools -> ... Read more
Editor returns an Internal compilation error when using 2 or more custom...
Steps to reproduce: 1. Download and open the attached project 2. Observe console Expected result: compilation succeeds normally Act... Read more
Crash in 'MFStartupDelayLoadHook' when Importing a video file with high ...
Steps to reproduce: 1. Open user attached project (Wild Thing) 2. Import the user provided .avi file to the project 3. Observe the c... Read more
Tooltips are split and shown on both screens when using dual monitors
To reproduce: 1. Open a new Unity project 2. Drag Inspector* Window to a second monitor 3. click on Main Camera** 4. Drag the mouse ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects