Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
910055
Regression
Yes
Crash in 'MFStartupDelayLoadHook' when Importing a video file with high bitrate into a unity project
Steps to reproduce:
1. Open user attached project (Wild Thing)
2. Import the user provided .avi file to the project
3. Observe the crash/freeze
0x000000014124CCF0 (Unity) MFStartupDelayLoadHook
0x000000014124D2BE (Unity) WindowsVideoMedia::CopyToRGBA
0x0000000141253E72 (Unity) WindowsVideoMedia::GetNextVideoFrameGeneric
0x000000014125463A (Unity) WindowsVideoMedia::GetVideoFrameAtIndex
0x00000001415FF8FB (Unity) VideoClipImporter::ResetPreviewTexture
...
Actual result: Editor crashes or freezes when an .avi file is imported
Reproduced in: 2017.1.0b5, 5.6.0f2
Not reproduced in: 5.6.0f1
Regression since: 5.6.0f2
Verified with 2017.1.0b6 version.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment