Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
910055
Regression
Yes
Crash in 'MFStartupDelayLoadHook' when Importing a video file with high bitrate into a unity project
Steps to reproduce:
1. Open user attached project (Wild Thing)
2. Import the user provided .avi file to the project
3. Observe the crash/freeze
0x000000014124CCF0 (Unity) MFStartupDelayLoadHook
0x000000014124D2BE (Unity) WindowsVideoMedia::CopyToRGBA
0x0000000141253E72 (Unity) WindowsVideoMedia::GetNextVideoFrameGeneric
0x000000014125463A (Unity) WindowsVideoMedia::GetVideoFrameAtIndex
0x00000001415FF8FB (Unity) VideoClipImporter::ResetPreviewTexture
...
Actual result: Editor crashes or freezes when an .avi file is imported
Reproduced in: 2017.1.0b5, 5.6.0f2
Not reproduced in: 5.6.0f1
Regression since: 5.6.0f2
Verified with 2017.1.0b6 version.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Sprite shadows are not rendered when the light source is placed near the sprite
- Multiple Video Players are not playing simultaneously when played in WebGL
- "Rename Prefab File?" window does not pop up when renaming Prefab in the Project window
- [Linux] Crash on MenuController::ExecuteMenuItem when selecting recent scene
Add comment