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[Android][ShaderGraph] Shader is not rendered on Android when it has nor...
Steps to reproduce:1. Open the attached project "Case_1322517.zip"2. Build it for Android3. Launch the app Expected results: A pink ... Read more
Script components disappear from a prefab's Inspector window when recomp...
Reproduction steps:1. Open the user's attached project "PrefabsHello.zip"2. In the Project window select "PrefabA" prefab3. Notice t... Read more
Performance regression when baking light probes with a light cookie in t...
Introduced by https://ono.unity3d.com/unity/unity/pull-request/99050//lighting/plm/lightcookies OpenCLCommonBuffers::PrepareLightCoo... Read more
[iOS] Unable to combine the last input character in Text Input Field whe...
Reproduction steps:1. Download and open the attached "TestInputField.zip" project2. Build and deploy the project to iOS3. Type in "랄... Read more
Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...
How to reproduce:1. Open the attached project from "URPpackageCrash.zip"2. Open scene "PolarScene"3. Using Package Manager, remove t... Read more
Unity crashed when importing .skp file
Reproduction steps:1. Open the attached "1322308skpCrash.zip" project2. Go to Assets => Import New Asset... and select the "13223... Read more
[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
[VFX] Too many GPU Event leads to compilation error
After link of 6 gpu event to the same system observe the error`syntax error: unexpected token 'if' at kernel CSMain` Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps:1. Open the user's attached project2. In the Project window, select TooBigTexture asset and observe that Max Size... Read more
[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...
It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked