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1
votes
Fixed

[iOS] Camera render order changes when either only MSAA or Metal Editor ...

Graphics - General

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Nov 29, 2018

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Version/s: 2017.3.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached project 2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal 3. Go to the Hi... Read more

0
votes
Fixed

FadeGroup UI items are misaligned during transitions

IMGUI

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Dec 19, 2018

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Version/s: 2018.3.0a3, 2019.1.0a12

Ex : On changing Dimensions from original in video import settings, Aspect ratio dropdown appears and slides right to get aligned wi... Read more

0
votes
Fixed

Component properties get reset when resizing an array in the Inspector w...

Themes

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Nov 10, 2018

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Version/s: 2018.3.0b7, 2018.3.0b8

Steps to reproduce: 1. Open users attached project 2. Open "Test" scene 3. Expand "Player Pack" Prefab in the Hierarchy window. 4. P... Read more

1
votes
Won't Fix

"PPtr cast failed when dereferencing!" errors when opening an older proj...

Asset - Database

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Dec 13, 2018

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Version/s: 2018.3.0b12

How to reproduce: Steps: 1. Setup remote Cache server in Unity editor 2. Replace the cache5.0 folder on your Cache Server with the... Read more

1
votes
Fixed

[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...

Asset - Database

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Dec 19, 2018

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Version/s: 2019.1.0a12

Creating a new project from command line shows Upgrade warning Steps to reproduce: 1. Open Command Prompt or Terminal 2. Navigate t... Read more

1
votes
Not Reproducible

Objects are not affected by Realtime GI when used in a multi-scene build

Progressive Lightmapper

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Dec 10, 2018

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Version/s: 2018.3.0b1, 2018.3.0b12

How to reproduce: 1. Download attached "test-buildGI-Unity2018.3" project 2. Open "Main" Scene 3. Drag Scenes "Geometry" and "Lighti... Read more

0
votes
Won't Fix

Addressables fails to build if Dependency is deleted but it is still use...

Addressable Assets

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Dec 12, 2018

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Version/s: 2018.2.17f1

When attempting to Build our Addressable Asset Bundles Unity started throwing 'ArgumentException: Path is empty.' and 'FileNotFoundE... Read more

10
votes
Fixed

Packages fail to compile and show Package Manager because of missing .NE...

Hub

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Dec 18, 2018

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Version/s: 2018.3.0f2

How to reproduce: 1. Open a new project with 2018.2 version 2. Open the same project with 2018.3.0f2 3. Try to open the Package Mana... Read more

0
votes
Fixed

[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA

Graphics - General

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Dec 19, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce: 1. Open project attached by QA 2. Enter playmode 3. Click left mouse button to decrease resolution Note: Right mouse... Read more

0
votes
Fixed

Exporting package without ExportPackageOptions.Recurse exports an empty ...

Asset - Database

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Nov 30, 2018

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Version/s: 2018.2.17f1

To reproduce: 1. Open attached project "packageexport.zip" 2. Press Test > Export Package 3. Delete Dossier1 folder from Assets fold... Read more

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