Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.2.17f1
Issue ID
1105480
Regression
No
Exporting package without ExportPackageOptions.Recurse exports an empty package
To reproduce:
1. Open attached project "packageexport.zip"
2. Press Test > Export Package
3. Delete Dossier1 folder from Assets folder
4. In the project folder open Build and double-click on Package1.unitypackage
5. Observe in Unity editor as there is a pop up of Nothing to import!
6. Double-click on Package2.unitypackage
7. Observe in the editor as Dossier1 folder is available to be imported with its contents
Expected result: both packages contain fails or no empty packages are created
Actual result: if ExportPackageOptions.Recurse is not used, Unity will export an empty package
Reproduced on:
2018.2.17f1 2018.2.20f1 2018.3.1f1 2019.1.0a12
Notes:
Crashes on 2017.4.0f1 - 2017.4.17f1
Reproduced on macOS 10.14 and on Windows 10 machine
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Resolution Note (fix version 2019.2):
We have added this to our backlog for a future fix. We haven't yet got a date or milestone planned, though notification and details on this issue tracker will be updated at that time.