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0
votes
Fixed

Switching the Profiler to Edit Mode while profiling Playmode makes the E...

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Jun 25, 2024

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Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Tur... Read more

0
votes
By Design

Uncontrolled window scaling/resizing causes window elements overlapping

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Apr 05, 2023

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Version/s: 2022.2.13f1

Repo steps: Open Unity Scene Go to window > Search > New window Drag the window from the right all the way to the left (video ... Read more

0
votes
Fixed

Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...

Animation

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)2. Create a new Unity project3. Import th... Read more

0
votes
Won't Fix

Inspector does not update changes to Assets made through Editor scripts

Themes

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Dec 27, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more

0
votes
By Design

Lighting changes when loading a Scene without light probes

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Aug 14, 2024

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Version/s: 2022.3.41f1, 6000.0.15f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UnprobedScene.unity” Scene3. Enter the Play Mode4. Obs... Read more

0
votes
Fixed
0
votes
Won't Fix

The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...

Package: Entity Component System (ECS)

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Jul 11, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “ReproActiveAndEnabled“2. Open the “SampleScene“3. Observe the Console window Expected result: “[Worker... Read more

0
votes
Won't Fix

Box Collider issues when built to Android devices

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Apr 24, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps:1. Open the attached Project “BugRepro”2. Enter Play mode and observe collisions3. Build and Run to an Android de... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

1
votes
By Design

Custom Skybox shader does not render all Skybox's faces in Standalone Pl...

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May 28, 2025

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Version/s: 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Select Android or Meta Quest build Platform target3. Find the “S_U... Read more

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