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0
votes
Duplicate

[ProBuilder] Mesh reverts to its default shape when different Material i...

Package: Probuilder

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Dec 13, 2020

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Version/s: 5.0.0-preview.7

Reproduction steps:1. Open attached "Pro Builder Mesh Revert Repro.zip" project and Scenes/SampleScene scene2. Select Tools/ProBuild... Read more

1
votes
Fixed

[HDRP] Area light baked shadow mask create unexpected shadows

Package: Scriptable Render Pipeline HD

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Jan 04, 2021

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Version/s: 11.0.0

Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more

0
votes
Won't Fix

Shadow is not being rendered after updating shadow map

HD RP

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Nov 05, 2020

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Version/s: 2020.1, 2020.1.12f1

How to reproduce:1. Open attached project "raytracebbd.zip"2. Open "lightTest" scene3. Enter Play Mode4. Press Spacebar to update th... Read more

0
votes
Fixed

Crash when using Paste Material Properties on a Material with no assigne...

Shader System

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Dec 03, 2020

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Version/s: 2019.4, 2020.1.10f1, 2020.2, 2021.1

How to reproduce:1. Open attached project "case_1297087_copymaterials.zip"2. Select "Golem01MAT.mat" ("Golem" > "Materials" folde... Read more

0
votes
Fixed

[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...

ShaderGraph

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Aug 12, 2019

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Version/s:

2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a en... Read more

0
votes
Fixed

[Bolt] NullReferenceException gets thrown in the Console when selecting ...

Package: Visual Scripting

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Jan 05, 2021

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Version/s: 1.4.13, 1.5.1

Reproducible on: Bolt version: 1.4.14 Unity version: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1 Platforms: Window... Read more

0
votes
Fixed

[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...

Package: Scriptable Render Pipeline HD

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Dec 14, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1299116"2. Open the OutdoorsScene3. Observe the Game View - the Base gameO... Read more

4
votes
Fixed

AASettingsLocator incorrectly handles folder naming when using Fast mode...

Package: Build Pipeline - Addressables

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Jan 05, 2021

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Version/s: 1.16.1

How to reproduce:1. Open the attached "1299142" project2. Open the "TestAddressableVersion" Scene3. Enter Play Mode Expected results... Read more

0
votes
Fixed

[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...

Package: Purchasing

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Nov 19, 2020

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Version/s: 2019.2.7f2, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project2. Load the Scene "MainMenu"3. Click on the "Store" button4. Click on the "In-Ap... Read more

1
votes
Fixed

InspectorElement does not get updated when using Bind()

UI Toolkit

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Dec 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b13, 2021.1

How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more