Search Issue Tracker
[ProBuilder] Mesh reverts to its default shape when different Material i...
Reproduction steps:1. Open attached "Pro Builder Mesh Revert Repro.zip" project and Scenes/SampleScene scene2. Select Tools/ProBuild... Read more
[HDRP] Area light baked shadow mask create unexpected shadows
Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more
Shadow is not being rendered after updating shadow map
How to reproduce:1. Open attached project "raytracebbd.zip"2. Open "lightTest" scene3. Enter Play Mode4. Press Spacebar to update th... Read more
Crash when using Paste Material Properties on a Material with no assigne...
How to reproduce:1. Open attached project "case_1297087_copymaterials.zip"2. Select "Golem01MAT.mat" ("Golem" > "Materials" folde... Read more
[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...
2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a en... Read more
[Bolt] NullReferenceException gets thrown in the Console when selecting ...
Reproducible on: Bolt version: 1.4.14 Unity version: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1 Platforms: Window... Read more
[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...
How to reproduce:1. Open the attached project named "Case_1299116"2. Open the OutdoorsScene3. Observe the Game View - the Base gameO... Read more
AASettingsLocator incorrectly handles folder naming when using Fast mode...
How to reproduce:1. Open the attached "1299142" project2. Open the "TestAddressableVersion" Scene3. Enter Play Mode Expected results... Read more
[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...
How to reproduce:1. Open the user's attached project2. Load the Scene "MainMenu"3. Click on the "Store" button4. Click on the "In-Ap... Read more
InspectorElement does not get updated when using Bind()
How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used