Search Issue Tracker
Editor crashes in mono_add_process_object when building project
To reproduce: 1. Open the project, attached by user 2. Build standalone project Expected: editor does not crash Actual: editor cra... Read more
[iOS] VideoPlayer does not playing video on iOS devices
Reproduction Steps: 1. Open User's project 2. Build to iOS 3. Deploy to iOS device 4. Notice that video is not playing Expected beh... Read more
Transform pointer is not a transform instance in OnEnabled causing crash
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Open UIObject.cs 4. Change DoBuggyThings(false) in Awake fucnti... Read more
Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...
Reproduction steps: 1. Create new project. 2. Change Camera position Y to 21 (or any other change). DO NOT SAVE 3. Press Play. 4. Tr... Read more
Error "Sub-emitters must be children..." appears after unmarking Particl...
Reproduction steps: 1. Open unity package attached (20170408_bugreport_incorrect_subemitter_error_message.unitypackage) 2. Open scen... Read more
mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...
To reproduce: 1. Open attached project "SpriteCrashAnim.zip". 2. Open "Test" scene. 3. Open Animation window. 4. Select "CrashObject... Read more
Collision sub emitter is not triggered after particle collision
Reproduction steps: 1. Open project attached (case_900209-New_Unity_Project_24.zip) 2. Open scene "bugreport_demo_scene". 3. Press p... Read more
[macOS] Editor crashes on start,after porting to mac and adding preloade...
Repro steps: 1. Create a new project on Windows 2. Save the project 3. Open the project in a Mac (OS 10.12.4) 4. Open "Edit" -> "Pr... Read more
Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors - Set your default code editor in Unity's Preferences to Xamarin Stu... Read more
Editor crashes when calling DestroyImmediate(gameObject) in Awake during...
It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP