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10
votes
Duplicate

[iOS] Building iOS project with disabled stripping fails in Xcode with a...

iOS

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Aug 11, 2017

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Version/s: 2017.2.0b6

Steps to reproduce: 1. Open new Unity project 2. Switch to iOS 3. Uncheck 'Strip Engine Code' checkbox 4. Build for iOS 5. Try to b... Read more

0
votes
Fixed

[Android] Memory consumption has increased in 2017.2 compared to 2017.1

Android

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Aug 11, 2017

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Version/s: 2017.2.0b7

1. What happened Runtime memory consumption (reported by 'Profiler.GetTotalReservedMemoryLong()') has grown by ~10MBs from 2017.1 to... Read more

0
votes
Fixed

[OcclusionCulling][Regression] Tree shadows are culled when zooming in i...

Graphics - General

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Aug 11, 2017

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Version/s: 2017.2.0b1

Steps to repro: 1. Open attached project and 't1' scene; 2. Open Occlusion tab (Window -> Occlusion Culling); 3. In Inspector open ... Read more

0
votes
Fixed

[.NET 4.6] Unity crashes when delegate's property is used

Mono

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Aug 11, 2017

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Version/s: 2017.2.0b6

How to reproduce: 1. Open the attached project 2. Run the scene, Unity crashes Actual result: Unity doesn't recognize a null object... Read more

1
votes
Duplicate

Unity crash in SerializedFile::ReadMetadata<false> when AssetBundle. Loa...

Asset Bundles

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Aug 12, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project 2. Go into play mode -Unity crashes Result: Unity crashes when AssetBundle.LoadFromMem... Read more

1
votes
Fixed

2017.1 cannot handle network off scenario

Hub

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Aug 04, 2017

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Version/s: 2017.2.0a

After we enabled web login feature, when network is down, launcher cannot switch to offline mode. Two scenario (two scenario based ... Read more

2
votes
Fixed

The storage and phone permissions are shown, when Android folder has a s...

Mobile

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Aug 06, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Open the attached project; 2. Build the scene on a device; 3. Open the built app; Actual result: the storage... Read more

1
votes
Fixed

[UWP] Build fails with System.IO.FileNotFoundException thrown after swit...

Universal Windows Platform

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Aug 09, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Create a new Unity project 2. Create a new Scene 3. Build for UWP (make sure scripting backend is selected to... Read more

0
votes
Fixed

TextMesh Pro writes to POSITION instead of SV_POSITION

uGUI

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Aug 09, 2017

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Version/s: 2017.1.0p2

Within the TextMesh Pro assets, the Bitmap shaders (TMP_Bitmap and TMP_Bitmap-Mobile) both write to POSITION rather than SV_POSITION... Read more

0
votes
Fixed

Managed Union does not work with Experimental .NET 4.6

Mono

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Aug 09, 2017

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Version/s: 2017.1.0f3

Managed Union script (user's script) throws an exception when using .NET 4.6. With .NET 3.5 everything works as expected. Steps to ... Read more

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