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0
votes
Not Reproducible

Editor freeze when Creating or Opening a Project while working offline

Launcher

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Jun 29, 2017

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Version/s: 5.6.1p4

To reproduce: 1. Open any project 2. Turn off the Internet connection 3. In the Editor, select File -> New Project 4. Select "Work O... Read more

0
votes
Postponed

CPU spike when switching between animation states

Animation

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Jun 30, 2017

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Version/s: 5.6.1p3

Reproduction Steps: 1. Import attached project. 2. Open "MainScene". 3. Enter Play mode. 4. Press Space button to switch animation ... Read more

8
votes
Fixed

[Unity Test Runner] Unity Test Runner no longer shows tests contained in...

Scene Management

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Jul 03, 2017

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Version/s: 5.6.1p3

Since Unity 5.6 and the new runner, NUnit tests contained within custom assemblies are no longer able to be used by the runner. To ... Read more

0
votes
Fixed

[OSX] [Bug Reporter] Missing text in progress window when clicking on it...

Bugreporter

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Jul 03, 2017

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Version/s: 5.6.1p3

To reproduce: 1. Open Bug Reporter 2. Fill empty fields and submit report 3. Click on progress window or main Bug Reporter window wh... Read more

0
votes
Fixed

GPU performance drop in Unity Defered Rendering

XR SDK

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Jun 20, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Open attached project; 2. Turn off "Use Defaults" in Graphics Settings Tiers (Edit > Project Settings > Graphics >... Read more

0
votes
Not Reproducible

"GitRepoService::MissingFileError" shown after renaming already commited...

Collab

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Jun 23, 2017

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Version/s: 5.6.1p2

To reproduce: 1. In a new project, create a script named Test 2. Publish the script to Collab 3. Duplicate the script 4. Rename the... Read more

0
votes
Fixed

[d3d12] Pipeline states and UAVs returns Errors

Graphics - General

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Jun 30, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Open User's attached project 2. Open scene "Test" 3. Play Result: Errors appear in the Console: 1) RenderTex... Read more

0
votes
Duplicate

[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...

Android

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Jul 03, 2017

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Version/s: 2017.2.0b1

Prerequisites: You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticIns... Read more

0
votes
Fixed

[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building

IL2CPP

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Jul 04, 2017

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Version/s: 2017.2.0b2

Reproduction steps: 1. Open the attached project. 2. Build it to iOS. - Project doesn't build. - "Exception: /Applications/Unity20... Read more

0
votes
Fixed

"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restri...

Graphics - General

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Jul 04, 2017

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Version/s: 2017.3.0a1

"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restricted backbuffer Use' in PlayerSettings." when setting is alr... Read more

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