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Errors appear when trying to build imported Polybrush
To reproduce:1. Create a new project2. Import Polybrush from package manager3. Build and run to the platform Actual result: Build fa... Read more
Camera Gizmos remains unchanged in the Scene View when Aspect Ratio is c...
How to reproduce:1. Create a new project2. Select Game Tab > Aspect Ratio dropdown > 5:43. Select Scene Tab > 2D button4. S... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more
[UaaL] Application crashes when Integrating Unity as a library in Androi...
To reproduce:1. Download Full project and follow the steps to build in Android studio https://forum.unity.com/threads/integration-un... Read more
'InvalidOperationException: Stack empty.' exception is thrown when cance...
How to reproduce:1. Open attached 'project-1174406.zip' project2. Select all the sprites in 'Assets' folder3. Drag the sprites into ... Read more
[HUB] Creating a Template project throws a decompression failure error w...
How to reproduce:1. Open Unity Hub2. Create a new project3. Select one of the templates(LWRP/HDRP/3D With Extras)4. Select such a pa... Read more
Creating Assembly Definition Files makes the editor not pick up custom i...
Introduced on 0a693dba0b96d124edf643ae7e6443d230849569 by https://ono.unity3d.com/unity/unity/pull-request/58414/_/asset-pipeline/mo... Read more
Texture2D.LoadImage returns true when it can not encode given data
To reproduce:1. Create a new project2. Create C# script3. writevar tex = new Texture2D(32, 32);var result = tex.LoadImage(System.Tex... Read more
[Linux] Cursor shape persists in play mode after resizing windows until ...
To reproduce:1) Create a new project2) Play it3) Try resizing any of windows, pushing to game view Expected: Cursor stops being in r... Read more
Meshes that contribute GI but have receive GI: Light Probes aren't lit b...
How to reproduce:1. Open the "Lighting" Scene in the "Lighting.zip" Project2. Enable Hidden Objects in the Scene3. Set Shadows > ... Read more
All about bugs
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Latest issues
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