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[iOS] Xcode 11 frame capture icon is grayed out on iOS 12 and lower
To reproduce:1. Create a new project2. Change to iOS platform3. In PLayer Setting change Graphics API to Metal4. Build for iOS5. Ope... Read more
[Hub] Cannot manage multiple installations of the same Unity version and...
[Hub] Cannot manage multiple installations of the same Unity version and launches wrong binary If the user needs to work with multip... Read more
[HDRP] Shader attribute sliders are laggy when used with HDRP master nodes
Reproduction: 1) Create a new HD Lit graph shader2) Add a Vector 1 to the blackboard3) Change type to slider4) Save.5) Create a mate... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more
Scriptable FindKernel breaks when launching editor with -force API flags
Steps to reproduce:1. Create a new HDRP project2. Relaunch/launch editor with -force-d3d12 or -force-vulkan command line argument3. ... Read more
[HDRP] In HDRP Default settings -> default volume profile, assigning Non...
In Project Settings ->HDRP Default settings->Default Volume Profile Asset its not possible to select NONE. After None is selec... Read more
[HDRP] HDRP Default Settings has no effect until you open Project settin...
Steps of reproduction: 1) Create a new project. add HDRP2) Open a new scene3) Increase directional light intensity to 10000 and add ... Read more
[HDRP] Entering Play mode produces warnings in Template and upgraded pro...
Reproduction steps: 1) Open HDRP Template2) Enter Play mode3) Warning appear The referenced script on this Behaviour (Game Object 'S... Read more
Logging errors from background thread crashes the Editor when Error Paus...
How to reproduce:1. Open user-submitted project (project.zip)2. Open the 'SampleScene' scene3. Make sure 'Error Pause' is enabled in... Read more
[Mac] Package Manager fsync error is thrown when creating a Unity projec...
How to reproduce:1. Create an SMB shared directory2. Create a new Unity project on this shared directory Expected results: A project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions