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[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more
Failed video import is uploaded to and pulled from the Unity Accelerator
How to reproduce:1. Install Unity Accelerator on a machine that can be reached from both Linux and Windows2. Open the user attached ... Read more
[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce:1. Open the attached project (861696-TestCase.zip)2. Open the Assets/test.unity scene3. Open Audio Mixer4. Select... Read more
Expanding "String reference" in the "Localize String Event" component pr...
How to reproduce:1. Open the attached "LocalizationBug" project2. Open the "Sample Scene" scene3. Select "GameObject" in the Hierarc... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
[WebGPU] 32bit floating point RenderTexture blending is not working when...
Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more
[Test Framework] Template doesn't start with the latest verified Test Fr...
Newly created project doesn't start with the latest verified Test Framework package, Refer to the attached screenshot. Steps to repr... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce:1. Open the user's attached project2. Open the 'SelectableStateTest' Scene3. Enter the Play mode4. Click on the but... Read more
All about bugs
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Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables