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0
votes
Fixed

HDRP Graphics "Adaptive Probe Volumes Options" are missing a documentati...

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Apr 03, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Lighting -> Adaptive... Read more

8
votes
Fixed

Fixed-size Buffer values in debuggers are incorrect

Package: Visual Studio

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Apr 19, 2022

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Version/s: 2.0.12

Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
Fixed

AssetBundle.name is empty when asset bundle loaded through WWW

Asset Loading

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Apr 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Fixed

Localized Asset Reference is missing in the Localize Texture component i...

Package: Localization

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Feb 01, 2020

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Version/s: 0.6.0

How to reproduce:1. Open the project "Localization_2019.3.1f1"2. Open the scene "SampleScene"3. Select the GameObject "RawImage" in ... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

0
votes
Fixed

Object bounding size not set using custom ShaderGraph when GPU Resident ...

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Apr 25, 2025

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Version/s: 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-99970.zip” project2. Open the “SampleScene”3. Click on the Scene view tab to make the Sc... Read more

0
votes
Fixed

Setting enum variable does not always work

Package: Unity Behavior

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Feb 26, 2025

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Version/s: 1.0.8

Steps to reproduce: Create and open an empty project and install com.unity.behavior Download and import the attached "repro.unitypac... Read more

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