Search Issue Tracker

0
votes
Fixed

System.Math.Round produces wrong result with .NET 3.5

Mono

-

Jan 26, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the tester ("SystemMathBug.zip")2. Open the "scene" scene3. Enter Play mode4. Observe... Read more

0
votes
Not Reproducible

Profiler no longer lights up children selection in the graph

Profiling

-

Jan 29, 2018

-

Version/s: 2018.1.0a5, 2018.1.0b4

To reproduce: 1. Open the project, attached by the user ("test Action.zip")2. Open the "test harvest action" scene3. Open the Profil... Read more

0
votes
Fixed

NavMesh Agent and NavMesh obstacle active warning has a misspelling in it

AI Navigation

-

Jan 27, 2018

-

Version/s: 2018.1.0b5

Steps to reproduce:1. Add NavMeshAgent and NavMeshObstacle components on the same gameObject2. The resulting warning message has a m... Read more

0
votes
Fixed

NPOT textures are now being automatically padded in Sprite Editor

Asset - Importers

-

Jan 29, 2018

-

Version/s: 2018.2.0a1

NPOT textures are now being automatically padded 1. Create project in 2D mode2. Import a NPOT texture3. In Inspector, click on 'Spri... Read more

0
votes
Fixed

If 3 or more SubEmitters are assigned to the same spawning Emitter, Emis...

Visual Effects - Legacy

-

Jan 25, 2018

-

Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "New Unity Project (2).zip";2. Open the demo.unity scene;3. Enter a play mode and ob... Read more

8
votes
Postponed

NavMeshAgent doesn't update rigidbody physics

AI Navigation

-

Jan 03, 2018

-

Version/s: 2017.2.1p1

Steps to reproduce:1. Open user attached project "Navigation Demo.7z"2. Observe the red block moving and the cube moving with it (po... Read more

0
votes
By Design

WebGL player throws an error after building - Uncaught TypeError: Cannot...

WebGL

-

Jan 25, 2018

-

Version/s: 2017.3.0f3

To reproduce:Open attached project and build and run for WebGL While it's loading, it will throw an error: https://i.imgur.com/oE4NC... Read more

0
votes
Not Reproducible

[Timeline] Duplicated tracks are broken on awake and never execute clips

Timeline

-

Jan 26, 2018

-

Version/s: 2017.2.1p1

How to reproduce:1. Download attached project file and select Timeline in Hierarchy window2. Duplicate one track and add "Yellow" pr... Read more

0
votes
Fixed

PackedMemorySnapshot: Missing fields in Player

Profiling

-

Jan 26, 2018

-

Version/s: 2018.1.0b4

To reproduce:1) Open user attached project2) Open Assets/Scene.unity3) Click Mainmenu > BugReport > Open TestCode Window4) Cli... Read more

0
votes
By Design

Existing references become Missing after enabling ScriptedImporter

Asset - Database

-

Jan 27, 2018

-

Version/s: 2018.1.0b4

Reproduction steps:1. Open the attached project "ScriptedImporterNull - 2018.1.zip";2. Open the test.unity scene;3. Make sure that i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.