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Control track nested in sub-timeline doesn't deactivate GameObject
1. Open project "Sequences_lastRelease_22.1.zip" 2. In the Hierarchy window select "GameObject' GameObject and expand it then expand... Read more
PointerEventData "hovered" list does not correctly remove entries when t...
How to reproduce: 1. Open the attached project "HoverTest.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Click on th... Read more
[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...
Reproduction steps: 1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip" 2. Open "Main.unity" Scene fr... Read more
Resolution is reset when the Player is restarted
How to reproduce: 1. Open the attached project "uwp-resolution.zip" 2. Build And Run the project 3. Press the "windowed 800x600" but... Read more
Impossible to change the Gradient's location value in the Visual Effects...
How to reproduce: 1. Open the attached project "GradientPos.zip" 2. Open the "New VFX" Visual Effect Graph from the Assets folder 3.... Read more
[UIR] Artifacts appear on the VisualElement Corners when border's Width ...
How to reproduce: 1. Open the attached "1420601_Repro.zip" project 2. Double-click on "RoundedBorderArtifacts" Asset in the Assets f... Read more
Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...
How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more
[Localization] "FormatException" error is thrown in the Console window w...
Reproduction steps: 1. Open the attached Unity project "Test Font.zip" 2. Open "LocScene.unity" Scene from Assets folder 3. Enter th... Read more
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps : - Open attached project (HDRP template) - Open scene called "SampleScene" - Make sure that RTR shows the unity ball i... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
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