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[ProBuilder] Only Mesh file of PB Object is Exported to Assets
When exporting a ProBuilder Object using the Export Format type as "Asset", only the Mesh file is exported. Steps to Reproduce:1. Cr... Read more
[Shader Graph] Removing the title of a group makes it hard to select & r...
If you delete a group name in Shader Graph, it becomes extremely hard to select or rename the group again. - You can only select the... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
[Android] Activator.CreateInstance(Type) behaves differently with nullab...
To reproduce:1. Open attached project "NullableRepro.zip"2. Switch to Android Platform3. Build and run for on Android device (try IL... Read more
Changing VFX graph capacity to a high number results in Unity running sl...
How to reproduce:1. Open attached project "VFXDisappear.zip" and scene "SampleScene" (a visual effect in the scene must be present)2... Read more
[Templates] The Lightweight RP template readme is out of date
The readme included with the LWRP project template is out of date in several places: - It states that LWRP is still in preview and p... Read more
[Templates] HDRP template is not marked as preview in the hub
When creating a new project in the hub, the HDRP template will not be marked as preview. This was working when using 2019.2.0b9, but... Read more
RectMask2D diffrently masks Image in the Play Mode when animating Rect T...
How to reproduce:1. Open the attached 'RectMaskBug.zip' project2. Open 'SampleScene' scene3. Play the animation assigned to 'Canvas'... Read more
[Editor] 'Building' and 'Downloading' text is clipping when an asset is ...
Download progress Text from is clipping while downloading an asset through the project tab. Steps to Reproduce:1. Create a new proje... Read more
[iOS] Multi-Display causes a crash on Metal`MTLReportFailure
How to reproduce:1. Build the "Multi-Display.zip" project for iOS2. Connect extra screen to iOS device (via cable or Airplay)3. Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open