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[UI Builder] @import is stripped from the associated .uss file when savi...
How to reproduce: 1. Open the attached "case_1404986" project 2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree Ass... Read more
Transparent materials use global sky ambient probe instead of SSGI fallb...
How to reproduce: 1. Open the attached project "SSGIFallbackIssue.zip" 2. Open "ReproScene" Scene 3. Enter the Play mode Expected r... Read more
[Xcode] [macOS] Unable to submit macOS build for external test flight re...
Reproduction steps: 1. Submit a macOS build for an external Test Flight review Expected result: No errors appear Actual result: "Th... Read more
Memory is not released when Application.Quit is called
How to reproduce: 1. Open the attached project "test.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Build Settings... 4. ... Read more
[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...
Reproduction steps: 1. Open the user's attached project 2. Go to the 'Edit -> Project Settings' 3. In the Player settings navigate t... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
{Addressables] AssetReference.editorAsset occasionally fails to load an ...
How to reproduce: 1. Open the attached "1414841_Repro.zip" project 2. Open the Scene "SampleScene" (found in the Assets/Scenes folde... Read more
[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...
How to reproduce: 1. Open the user attached "M1 Issue Repo Package.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode ... Read more
Control track nested in sub-timeline doesn't deactivate GameObject
1. Open project "Sequences_lastRelease_22.1.zip" 2. In the Hierarchy window select "GameObject' GameObject and expand it then expand... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab