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Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
[Perforce] Errors are constantly spammed when Inspecting scripts that ar...
How to reproduce:1. Create a new project in your prefered workspace2. Connect it to Perforce3. Open the Package Manager and add a pa... Read more
[iOS] Unable to delete whole text from input field with one click even t...
To reproduce:1. Open users attached project "TextInputTest.zip"2. Open "TextInputTestScene.unity" scene3. In the Hierarchy window se... Read more
[Mobile Notifications][Android] App crashes after scheduling a bunch of ...
Repro steps:1. Open attached project2. Build and run on Android3. Press the button on the screen which schedules and sends a 1000 no... Read more
Building OSX standalone with FBX Exporter package installed includes ext...
How to reproduce:1. Build the attached project for OSX Standalone2. Check Build.app/Contents/Plugins content Actual result: UnityFbx... Read more
HumanPose.bodyPosition accumulates error when Humanoid model is moving b...
How to reproduce:1. Open the attached project("TestHumanPosition")2. Enter Play Mode Expected result: the red sphere keeps up with t... Read more
[ShaderGraph] Regression: Group Node creation only creates with first se...
Reproduced in SRP master of 7/29/19 (afc7c3f3a9), Version 2019.3.0a12 (7584d9f005ad) Sat, 27 Jul 2019 04:29:58 GMT Branch: trunk Rep... Read more
GUIStyle.CalcSize() clips a part of the text when Custom font is scaled
How to reproduce:1. Open user-supplied project2. Enter the Game Mode > observe the lower text Expected result: Whole text is show... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...
How to reproduce:1. Open attached project2. Select the Prefab named LPWaterPerformance from the Hierarchy3. Press Ctrl + D Reproduci... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open