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0
votes
Duplicate

The TextMeshPro text is not displayed on the screen, the errors appear

Graphics - General

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Jul 11, 2017

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Version/s: 2017.2.0b2

Reproduction steps: 1. Download and import "TextMesh Pro" in the project; 2. Go to TextMesh Pro -> Examples ->Scenes in the Project ... Read more

0
votes
Fixed

Editor is not launched when using restart function

Themes

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Jul 11, 2017

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Version/s: 2017.2.0b2

Reproduction steps: 1. Create a new project. 2.1. Press Menu/Assets/Reimport All. Or 2.2. Open player settings and change API Compat... Read more

0
votes
By Design

OGV file in Video Player not supported in Windows Standalone Build

Video

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Jul 05, 2017

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Version/s: 5.6.2f1

Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Enter Play mode. 4. Observe video playing. 5. Build and Run... Read more

0
votes
Fixed

[iOS] Build crashes when adding new data via List.AddRange()

IL2CPP

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Jul 11, 2017

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Version/s: 5.6.2p1

To reproduce: 1. Open project attached by the user 2. Build for iOS with "main" scene included 3. In opened app click on "id" dropdo... Read more

7
votes
Fixed

[Android] White screen before splash screen

Android

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Jul 11, 2017

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Version/s:

To reproduce: 1. Deploy and empty project to a device 2. Notice that before the splash screen is shown, the sceen is white for a lit... Read more

1
votes
Won't Fix

Facebook WebGL PlayerPrefs erased when the game is updated

Facebook Gameroom

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Jul 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Set up Facebook Developers account and App ID 2. Open QA attached project "PlayerPrefsWebGL.zip" 3. Open "001... Read more

6
votes
Fixed

Facebook SDK newest version 7.10.0 unable to load, throws errors, breaks...

Facebook Gameroom

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Jul 11, 2017

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Version/s: 2017.2.0b2

Steps to reproduce: 1. Open Unity 2. Project Settings -> Player -> Facebook SDK Version 3. Set that to 7.10.0 4. Errors are thrown ... Read more

2
votes
Fixed

The project does not build on the device and an error "Win32Exception" a...

Mobile

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Jun 30, 2017

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Version/s: 2017.1.0f1

Reproduction steps: 1. Create a new project; 2. Switch platform to Android; 3. Go to Player Settings -> Publishing Settings; 4. Crea... Read more

0
votes
Duplicate

Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6

Scripting

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Jul 02, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Download attached project "AnimationInconsistent.zip" and open in Unity 2. Double click on "ImportInEmptyProjectFo... Read more

0
votes
Fixed

Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...

2D

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Jul 11, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project. 2. Select "Variant Atlas" atlas in Assets folder. 3. Pres... Read more

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