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[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce: 1. Open any project 2. Switch platform to Windows Store 3. Build and Run 4. Observe the error in the Console Ex... Read more
AMD GPU installations are missing vulkan-1.dll
=== In many cases the end users seem to be missing vulkan-1.dll from their systems, causing the vulkan renderer to fail (and crash ... Read more
[Animation] Changing Animator.Speed during animation transition does not...
Reproduction Steps: 1. Import attached project. 2. Open "MyScene" scene. 3. Enter Play mode. Expected results: Transition to attack... Read more
A specific model starts moving unexpectedly when animations are crossfad...
To reproduce: 1. Open project 2. Open and play 'AnimatorControllerPlayable' scene 3. Choose 'char_ethan' game object and enable 'B t... Read more
UI Dropdown list does not render if the Canvas is disabled and enabled a...
To reproduce: 1. In a new project, create Canvas 2. Press Play 3. Disable Canvas 4. Enable Canvas 5. Create Dropdown 6. Click on Dr... Read more
VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to enter playmode Expected result: everything as usual Act... Read more
Bloom not working with HDR and bloom threshold at >1
Reproduction steps: 1. Open the attached project on Unity 5.6.0b4 or newer 2. Open the only scene 3. Open Game tab 4. See that there... Read more
Font Size on a Import Settings doesn't resize text when the font Charact...
To reproduce: 1. Download attached project "896661.zip" and open it in Unity 2. Open "Title" scene 3. Select "Game" view 4. In Proj... Read more
[HoloLens] Editor crashes when doing the bloom gesture during Holographi...
Steps to reproduce: 1. Open any Unity project or create a new one 2. Switch platform to WSA and enable virtual reality support in th... Read more
Quad shadows are being cast wrongly with enabled lightmap static when pr...
To reproduce: 1. Unzip and open users attached project. 2. Open LighmapArtifact scene 3. Wait till baking is finished Expected: Qua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP