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[ECS] Transform.Position values reset to 0 after changing it when Entiti...
How to reproduce: 1. Open attached Unity project "Copy Transform Error" 2. Load "SampleScene" scene 3. Select Demonstration GameObje... Read more
[ShaderGraph] Drag-dropping normal map texture into a shader graph cause...
Drag-dropping the attached texture into a shader graph causes the following error and does not create a SampleTexture2D Node: NullR... Read more
[Shader Graph] Crash Occurs when attempting to drag-drop a texture into ...
I get the attached crash when trying to drag-drop the attached texture into a sub graph. The textures .meta has been attached so you... Read more
[Daydream][Cardboard][Android] Can't build application second time if on...
How to reproduce: 1. Open attached project 2. Build to Android Expected result - Application is built Actual result - Unity fails t... Read more
PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more
[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...
Steps to reproduce: 1. Open user attached project 2. Build & Run to WebGL 3. Observe the "Uncaught RuntimeError: memory access out o... Read more
Batch mode crash when playing VideoPlayer on Metal headless
Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor 2. Change "unity_bin_path" to your Edit... Read more
[Android][Vulkan] Screen flickers on application launch on Google Pixel ...
How to reproduce: 1. Open attached project 2. Build & Run on Google Pixel 2 Result - You can see screen turning green for a split s... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project 2. Press on the "OptimizedTree" GameObjec... Read more
[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce: 1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene 2. Observe the Game... Read more
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