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0
votes
By Design

[LWRP] Different rendering order in Scene and Game view when endCameraRe...

Package: Scriptable Render Pipeline Lightweight

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Jul 21, 2019

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Version/s: 7.0.0

How to reproduce:1. Open the attached project named Case_11710132. Open the SampleScene3. Observe the Scene view, notice that the Sp... Read more

0
votes
Duplicate

[Metal] Memory leak occurs when resizing the preview window

Metal

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Jul 23, 2019

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Version/s: 2019.3.0a2, 2019.3.0a10

How to reproduce:1. Open the attatched project (New Unity Project44)2. Select the material in the Assets folder3. Resize the preview... Read more

2
votes
Fixed

Warning says instancing will be disabled when used with static batching ...

Graphics - General

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduceJust open the attached project and scene inside Expected: The cube is greenActual: The cube is red Reproduced in 2018.3.... Read more

0
votes
Fixed

TextMesh Pro - Warning appears in console when importing Examples & Extras

Package: TextMeshPro

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Jul 23, 2019

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Version/s: 2.0.1

When the TMP Examples & Extras are imported, a warning appears in the console: Component of type GUI Layer is no longer availabl... Read more

0
votes
Postponed

TextMesh Pro - Reload Assembly is called from managed code directly when...

Package: TextMeshPro

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Jul 23, 2019

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Version/s: 2.0.1

When you import the TMP Examples & Extras, an error will appear in the console: Reload Assembly called from managed code directl... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

6
votes
Fixed

Sorting Layer is changed only for the last TextMeshPro GameObject when m...

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached "1171272-TextMeshPro-issue.zip" project2. Open "SampleScene"3. Select all TextMeshPro GameObjects ... Read more

0
votes
Fixed

[Burst] "Unexpected error while processing instruction" error when burs...

Package: Burst

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Jul 19, 2019

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Version/s: preview.11 - 0.2.4

Steps to reproduce:1. Open user-supplied project2. Enter Play mode Expected: no errors in the Console windowActual: errors appear in... Read more

0
votes
Fixed

[HDRP] Increasing the PBR sky radius value causes saturated sky line art...

Package: Scriptable Render Pipeline HD

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Jul 22, 2019

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Version/s: 7.0.0

Steps to reproduce:1. Open attached project2. Select Sky and Fog Volume3. Change the PBR sky planetary radius value4. Observe that v... Read more

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