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GUIStyle.CalcSize() clips a part of the text when Custom font is scaled
How to reproduce:1. Open user-supplied project2. Enter the Game Mode > observe the lower text Expected result: Whole text is show... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...
How to reproduce:1. Open attached project2. Select the Prefab named LPWaterPerformance from the Hierarchy3. Press Ctrl + D Reproduci... Read more
[UniversalRP] Post Process not working in Sceneview
Post process effects don't show in Scene View Step:1. Create a new project with Lightweight RP template2. Make sure Post Processing ... Read more
[2D][AnimationV2] Copy and paste function for PNG file does not work for...
[2D][AnimationV2] Copy and paste function for PNG file does not work for bones not accociated with the root bone How we can reproduc... Read more
AnimationUtility.SetEditorCurve shows some non-zero values when Animatio...
How to reproduce:1. Open attached Unity project2. Select arthur_game@stun_back_1 in the Project window3. Select CATRigHub001:Positio... Read more
Material leak with a custom Render Pipeline when selecting a shader in t...
How to reproduce:1. Create a new LWRP/HDRP project2. Create a new Shader/Find an existing Shader3. Open the Profiler window4. Select... Read more
[ProBuilder] Only Mesh file of PB Object is Exported to Assets
When exporting a ProBuilder Object using the Export Format type as "Asset", only the Mesh file is exported. Steps to Reproduce:1. Cr... Read more
[Shader Graph] Removing the title of a group makes it hard to select & r...
If you delete a group name in Shader Graph, it becomes extremely hard to select or rename the group again. - You can only select the... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets