Search Issue Tracker
Unable to override ColorMask in a Surface Shader with an Alpha Pragma di...
Customer been trying to render objects with Surface Shaders (using the legacy Rendering Pipeline) that use Alpha Transparency onto a... Read more
Editor crahes on DynamicHeapAllocator::Allocate on a VM
Steps to repro:1. Connect to Enviroman2. Open "project" in Unity HUB2. Open Assets -> Shuriken Salvo -> Scenes -> single_pr... Read more
[Addressables] Indirect dependencies are not resolved when using Pack Se...
How to reproduce:1. Open the attached project ("case_1174117-AddressablesTest.zip")2. Open the repro scene ("SampleScene")3. Set "Pa... Read more
[VCS] Inspector VCS button bar is too big when the Check Out button is a...
How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. In the Project Window Create a new m... Read more
Animation is flickering every time when a Playable is added During Play ...
Steps to reproduce:1. Open users attached project "'PlayableAnimatePhysicsTest.zip"2. Open "SampleScene"3. Enter Play mode4. Notice ... Read more
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more
Performance issue when Exposed Properties of the ShaderGraph Material co...
How to reproduce:1. Delete the Library in the attached "BugReports2.zip" Project2. Open the "Mat4ExposeBug" Scene3. Click on "Cube" ... Read more
Crash on Tilemap::RefreshTileAsset when opening a Scene with a specific ...
1. Open the user's attached project 'pixel-golf.zip' project2. Open 'Menu' Scene-- observe the crash Reproducible in: 2017.4.31f1, 2... Read more
TMPro Text Material settings collapse in Inspector window when recording...
How to reproduce:1. Open attached 'project-1174960.zip' project2. Select 'Text (TMP)' in the Hierarchy window3. Select 'Preview' in ... Read more
[Preferences Window] Applying preferences items is slow
How to reproduce:1. Open a new project and go to Edit > Preferences2. Toggle any of the tickboxes or change any of the dropdowns ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components