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PackedMemorySnapshot: "subSystemList" detected with wrong type
To reproduce: 1) Open user attached project 2) Click Mainmenu > BugReport > Open TestCode Window 3) Click "Capture Memory" button A... Read more
[LWRP] 2 errors appears in the Console about missing type or namespace '...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project 2) Download LWRP 5.2.0 package using Package Manager Observe 2 er... Read more
Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more
[General] Prefab with RectTransform and TextMeshPro component is in UI E...
How to reproduce: 1. Open attached project "ui-environment.zip" 2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshPro"... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps: - download attached project - Open the sample scene - Press play. Notice that the sphere drops - Open the _RealtimeGI s... Read more
Custom function under GameObject menu does not appear in the right-click...
How to reproduce: 1. Open tester-submitted project (CustomMenuItemFunction) 2. Click the 'GameObject' option in the toolbar - both c... Read more
Cinemachine - When uninstalled it will leave Gizmos > Cinemachine folder...
When Cinemachine has been uninstalled it will leave it's gizmo folder and files behind. Steps to repro - Open Unity 2019.1.0b10 -... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce: 1. Open attached project "EditModeBug.zip" and scene "SampleScene" 2. In Hierarchy window, select any "Buggy Obje... Read more
[Mac] EditorUtility.DisplayProgressBar crashes editor running example code
How to reproduce: 1. Create a new project 2. Create a new C# script named "EditorUtilityDisplayProgressBar" 3. Paste in the example ... Read more
Impossible to change Scale values when GameObject is disabled and enable...
How to reproduce: 1. Open the attached project 2. Open the "test" scene 3. Enter the Play Mode 4. In the Hierarchy window expand "Fe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.