Search Issue Tracker

0
votes
Fixed

LineRenderer Line is not rendered when it is in between Orthographic Cam...

Visual Effects - Legacy

-

Jul 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1169997_repro.zip"2. Open "Repro" scene3. Observe Game View Expected result: Two lin... Read more

1
votes
Fixed

DLLNotFoundException is thrown when trying to access a DLL located in th...

Scripting

-

Jul 26, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172323-DLLTest.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode ... Read more

0
votes
Won't Fix

Custom SettingsProvider tabs have smaller left margins than default Sett...

IMGUI

-

Jul 23, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more

0
votes
Fixed

[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...

Mobile

-

Jul 25, 2019

-

Version/s: 2018.3.14f1, 2019.1.0b1, 2019.2, 2019.3

Reproduction steps:1. Open "1172174" project2. Build for Android3. Search logcat for "NewBehaviourScript" and notice the "deviceUniq... Read more

0
votes
By Design

Asset from Package aren't available in the asset browser

Package: Scriptable Render Pipeline HD

-

Jul 26, 2019

-

Version/s:

What happened For terrain, if you try to change the material, the required shader, DefaultHDTerrainMaterial.mat, along with other HD... Read more

0
votes
Fixed

Inconsistent results when casting a negative float to uint between ARM a...

IL2CPP

-

Jun 28, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open and run QA-Supplied project.2. Notice the 3rd field from the top is set as uint maximum (4294967295).3. B... Read more

0
votes
Fixed

Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...

Scripting

-

Jul 19, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project2. Enter Play Mode and wait3. Obse... Read more

0
votes
Duplicate

Changing the Architecture in the Build Settings breaks the Package Manag...

UI Toolkit

-

Jul 24, 2019

-

Version/s: 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more

1
votes
Fixed

[LWRP] FBX Assets lose their materials when importing the assets into a ...

Package: Scriptable Render Pipeline Lightweight

-

Jul 28, 2019

-

Version/s: 5.3.1, 5.6.1, 7.0.0

How to reproduce:1. Create a new LWRP project2. Download and import the attached textures folder(Textures.rar)3. Download and import... Read more

0
votes
Fixed

[Vector Graphics] Custom pivot point is set when importing SVG Vector Sp...

Package: Vector Graphics

-

Jul 26, 2019

-

Version/s: 2.0.0-preview.4

How to reproduce:1. Open the attached project ("case_1172332-SVGPivotTest.zip")2. See in the Scene view that sprites have different ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.