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Fixed in 2.0.0-preview.5

Votes

0

Found in [Package]

2.0.0-preview.4

Issue ID

1172332

Regression

No

[Vector Graphics] Custom pivot point is set when importing SVG Vector Sprite

Package: Vector Graphics

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How to reproduce:
1. Open the attached project ("case_1172332-SVGPivotTest.zip")
2. See in the Scene view that sprites have different pivot points
3. Select the "triangle-vector-sprite" sprite in the Project tab and open the Sprite Editor
4. See that its pivot point has a custom offset set
5. Notice that the same SVG sprite, when imported as Texture Sprite, does not have Custom Pivot set

Expected results: Both sprites have the same pivot point
Actual results: Vector sprite has a different pivot point than a textured sprite, even though the SVG files are identical

Reproducible with: 2019.1.13f1, 2019.2.0f1
Couldn't test with 2017.4 and 2018.4 branches as they do not support this package, and couldn't test with 2019.3 because of package errors
Reproducible with package versions: 1.0.0-preview.20, 2.0.0-preview.4

  1. Resolution Note (fix version 2.0.0-preview.5):

    Also fixed in 1.0.0-preview.29 for Unity versions 2019.1 and below.

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