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[Trail Renderer] Trail's Width curve key properties do not mark as selec...
How to reproduce:1. Create a new project2. Add 'Trail Renderer' component to any Game Object3. Go to 'Width' property4. Right-click ... Read more
GUI Error appears during the build when Script Execution Order panel is ...
To reproduce:1. Create a new project2. Go into player settings and open Script Execution Order window3. Leave the window Open and bu... Read more
A Mesh which uses ShaderGraph Shaders is not rendered when using Metal E...
To reproduce: 1. Download attached "BermudaTechArt.zip" project and open in Unity2. Open "BossEffect" scene3. Observe that You can s... Read more
Unity Build silently crashes when calling Application.Quit on an unrelia...
How to reproduce:1. Open the attached project ("case_1170573-NetworkTest.zip")2. Make a standalone build3. Simulate heavy network tr... Read more
Custom Inspectors OnDisable still called after Asset has been deleted
Discovered in case 1158222. Steps to Reproduce : Download the attached project Open the InspectorWindow and ensure it remains visibl... Read more
[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps:1. Open QA attached project "repro_1169727"2. Build and Run on Android3. Press the Portrait button which sets the screen... Read more
[Terrain] Clicking on "Terrain Settings" throws NullReferenceException
"NullReferenceException: Object reference not set to an instance of an object UnityEditor.TerrainInspector.ShowRenderingLayerMask (S... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
Having the custom brush menu open with custom brush texture set to "none...
For Raise or Lower Terrain, only the last click will undo. The rest won't. Repro steps:1. Open SampleScene2. Select the terrain3. Ch... Read more
When "draw instanced" is changed for entire terrain group and then undon...
Repro steps:1.Create terrain with neighbors2. Go into terrain settings and check or uncheck "draw instanced"3. ctrl+zExpected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed