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EditorSceneManager.newSceneCreated event is not raised when creating a n...
How to reproduce: 1. Create a new project and import the attached "CreationTester.cs" script to it 2. Create a new scene in project ... Read more
Selected Color breaks existing UI Highlight behaviour
The introduction of a 'Selected' color has caused a regression in the behaviour of UI elements that change colour as they're interac... Read more
Hierarchy view is offset when trying to open the FBX model in Prefab Mode
How to reproduce: 1. Open the attached user's 'Prefab bug.zip' project 2. Add "bridge_arch" fbx asset to the Scene 3. Right click on... Read more
[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...
The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/Boat... Read more
[iOS][PostProcessing] Black artifacts appear when using Post Processing
To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more
Unity crashes when starting a coroutine on click
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Click on the Game View Actual: Editor crashes Reproducible with: ... Read more
[Editor] Game window doesn't minimize with Shift + Space in Play mode
Game window does not minimize when a mouse is hovered over it and Shift + Space is pressed in play mode Steps to reproduce: 1. Crea... Read more
Selecting a Hybrid ECS game object in the scene results in the GameObjec...
1. Download user's attached project "Samples.zip" 2. Open "RotationExample" scene, run the scene 3. See the difference between selec... Read more
Handles.ScaleValueHandle does not work if startvalue is set to 0
Steps to reproduce: 1. Open attached project "Case_1089973-HandlesScaleValue.zip" 2. Press on "SomeValueNotZero" GameObject 3. Try t... Read more
Preview window of the ShaderGraph isin't cleared when adding a new shape...
How to reproduce: 1. Open the attached project 2. Open SpiderRobotGraph shader (PBR shader created with ShaderGraph) 3. Change Node... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.