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0
votes
Fixed

[VR] Vsync gets turned off when Oculus is off head on a Standalone build...

XR SDK

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Apr 06, 2017

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Version/s: 2017.1.0a6

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Turn on the build 4. Activate/Deactivate Oc... Read more

0
votes
Fixed

[Master - Crash] - Master App crashes after UnloadSceneAsync() call if c...

Windows Store Apps

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Jan 11, 2017

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Version/s: 5.5.0f3

App crashes after UnloadSceneAsync() call when the build option compile with .NET Native tool chain. I can't really get a helpful ca... Read more

0
votes
Fixed

DrawSpriteRawFromNodeQueue crash when entering play mode with scene and ...

Animation

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Apr 06, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Open attached project 2.Open "something.unity" scene 3.Make sure game and scene tabs are open at the same time 4.Pre... Read more

4
votes
Fixed

Crash in UI::CalculateNestedAlpha when Game Object is given different pa...

uGUI

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Apr 06, 2017

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Version/s: 5.6.0f3, 2017.1.0b1

Editor crashes when CanvasGroup's alpha value is changed and the game object is then given a different parent in the hierarchy by Tr... Read more

0
votes
Fixed

Cancelling drag into Scene View makes GameObject remain stuck and unsele...

Scene/Game View

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Apr 06, 2017

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Version/s: 2017.1.0a4, 2017.1.0b1

Reproduction Steps: 1. Import attached project. 2. Drag Cube from Assets into Scene View. 3. Cancel drag (for example with the Escap... Read more

7
votes
Fixed

Permission request is not shown (on launch) on applications with cardboard

Android

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Feb 08, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1) Download and open "PermissionOnCardboard.zip" project 2) Build and run "Default" scene on Android device with... Read more

0
votes
Won't Fix

[Daydream] Viewport focal plane differs between Daydream versus Gear VR

XR SDK

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Apr 06, 2017

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Version/s: 5.6.0f3

Using single pass as the Stereo Rendering Method an inset viewport will have a different apparent distance from the camera in Gear V... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object 2. drag it in the Project View and notice both the GO and the prefab is selected ... Read more

0
votes
Fixed

Dropdown stops working when parent canvas is disabled and reenabled in p...

uGUI

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Apr 01, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Create new project 2. Add UI/Dropdown to the scene 3. Press play 4. Check that dropdown is working 5. Disable... Read more

0
votes
Fixed

Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project "case_898793_Crash.zip"; 2. Open the scene "Scene"; 3. Go to Game window and scale ... Read more

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