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0
votes
Fixed

External: [WebGL 2.0][FF47] Warning thrown on startup: WebGL: texImage2D...

WebGL

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Apr 26, 2016

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Version/s: 5.5.0a1

-e: see title, might be an external issue for FF -repro:--build empty project (with release build)--run in FF dev/nightly--NOTICE wa... Read more

0
votes
By Design

[Android] App crashes on loadScene after using google cardboard magnet

Android

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Mar 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1) Open attached project2) Build and run the game3) Put device in a cardboard with magnet controls4) Pull the mag... Read more

0
votes
Fixed

[Android] [Plugins] Plugins do not persist after exporting as google and...

Android

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Apr 19, 2016

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Version/s: 5.3.4p3

To reproduce:1) Open attached project2) Export as Google Android Project3) Import it in IDE of your choice (tested with Android Stud... Read more

0
votes
Postponed

Layers drop-down button behaves differently from the Accounts or Layout ...

Editor - Other

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Apr 12, 2016

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Version/s: 5.4.0b14

How to reproduce: 1. Open any (new) project2. Click on the Layers button in the top right corner- Note the drop-down menu appears3. ... Read more

1
votes
Duplicate

[VR] Reflection probes lose depth when render path is set to Forward

VR

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Apr 22, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1. Download and open attached project "reflection_5_4_bug.zip"2. Make sure that in Player Settings "Rendering Pat... Read more

2
votes
Not Reproducible

[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...

Substances

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Mar 11, 2016

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Version/s: 5.3.3p3

Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more

1
votes
Fixed

[Audio] AudioClip.samples returns a wrong number of samples

Audio

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Apr 01, 2016

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Version/s: 5.3.4p1

Reproduction steps:1) Open attached project2) Select "Piano 15" clip in the project window3) From the menu bar run Tools -> Audio... Read more

0
votes
By Design

[Shuriken] Negative scale on billboards does not make any changes to the...

Shuriken

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Apr 26, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Download and import attached project.2. Open scene: test_2_Quads3. Press play4. Inspect particles (Top row), ... Read more

2
votes
Not Reproducible

Crash when destroying a playable without unconnecting first

Director

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Apr 26, 2016

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Version/s: 5.4.0f3

Crash when destroying a playable without unconnecting first In the attached scene, run and press the Crash button. We call Destroy()... Read more

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