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Animation Event does not play if function is overloaded
Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press play 4. Notice the error: Failed to call AnimationEvent... Read more
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce: 1. Open attached project; 2. Run scene "m"; 3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.... Read more
"The system cannot find file specified" error while opening the project ...
How to reproduce: 1. Open the attached "ReproProject" 2. Observe the "The system cannot find the file specified" error 3. Force qu... Read more
[Trails Module] Particle sub emitter trails glitch out if system simulat...
Rewinding a system with a subemitter using trails causes the trails to glitch out. Repro steps: 1. Open Scene1 from the attached pr... Read more
Scene with textures takes much longer to load in 5.6 compared to 5.5
Reproduction steps: 1. Open the attached project with 5.5.2f1 (case_895380-texLoading.7z or fix texture references in the original z... Read more
Crash in Terrain::Transfer<JSONWrite> when using Oculus Rift and Arduino
To reproduce: 1. Open attached project; 2. Open "Town" scene; 3. Make sure Api Compatibility Level is set to .NET 2.0 (Edit > Projec... Read more
[Timeline] First few frames of the timeline is played twice, causing aud...
Load the project attached Open the scene 1 Open New Timeline in the timeline editor Play the scene Note that the first few samples ... Read more
"Unaccounted time between" spikes in CPU usage when selecting objects in...
Lots of "Unaccounted time between" processor load when the project is simply running in play mode. Steps to reproduce: 1. Open pro... Read more
Crashed in mono_custom_attrs_from_method when entering Play mode
To reproduce: 1. Open attached project 2. If Betty scene is not open, open zzzExperiments -> Betty -> Betty scene 3. Press Play unt... Read more
AudioSource attached to VideoPlayer produces choppy sound when playing c...
To reproduce: 1.Download and open attached project. 2.Open "scene1" Scene. 3.Select "Plane" object. 4.Add "Games for Windows" video... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP