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HumanPoseHandler.GetHumanPose returns incorrect value when a models scal...
How to reproduce: 1. Open "ScaledHumanPoseHandlerBug.zip" project 2. Select "Human" prefab 3. Execute the script in the inspector (R... Read more
Built application freezes on launch if code stripping is set to Medium/H...
How to reproduce: 1. Open attached "TerrainCrash" project 2. Build a Standalone Windows build (freeze happens on Android also) 3. La... Read more
"Imported Object" header is missing
Regression at least from 2018.3.0b12 Steps: 1. Create a project 2. Import 3D model (attached) 3. Click on 3d model asset 4. Take a... Read more
[Video] Calling Play() doesn't start playing video if WaitForFirstFrame ...
How to reporduce: 1. Open the attached project 2. Open Far Plane scene 3. Press Play Button and wait Result: video doesn't start pl... Read more
[Shuriken] Particles with same seed value behave differently on Mac and ...
Particles with same seed value behave differently on Mac and Windows platform when Noise module is enabled Steps to Repro: 1. Creat... Read more
[LWRP] Graphics Settings' HDR Mode is being ignored
HDR Mode in graphics settings is ignored and ARGBHalf is being always used 2. How we can reproduce it using the example you attache... Read more
[Android] App is not installed to device when using Build&Run and "Scrip...
1. Open attached "ScriptsOnly" project 2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - Ap... Read more
Add Component Menu is not being displayed (opened offscreen) in some cases
The Add Component Menu cannot be displayed when the list of components for the object exceeds the height of the screen. To Repro: 1... Read more
Crash on ImmediatePtr<Unity::Component>::operator* when opening a project
How to reproduce: 1. Open the "Crash_on_import.zip" project Actual result: Unity crashes. Reproducible with: 2019.1.0a9, 2019.1.0a... Read more
HDRP - "Default Frame settings for" inspector is broken. Null Reference ...
The drop down menus for "Default Frame settings for" under HDRenderPipelineAsset do not work. When clicking on the drops downs Null... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard