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[Shader] PerRendererData attribute has same functionality as HideInInspe...
Problem: "MaterialProperty.PropFlags.PerRendererData" currently has the same functionality as "MaterialProperty.PropFlags.HideInInsp... Read more
[Crash] Unity crashes when selecting a .bytes file with given project
[Crash] Unity crashes when selecting a .bytes file with given project How we can reproduce it using the example you attached: 1) Nav... Read more
[Metal] Shader does not work on Metal and does not produce any errors or...
Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more
Visual Studio Code "hangs" on debugging
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "scene1" scene3. Open "MettaurAI" script with Visual Studio Code4. Put... Read more
[Android][Daydream] Flickering in left eye on Google Pixel 2 when using ...
How to reproduce:1. Open the attached "TankSmaller" project and change your platform to Android (or use -buildTarget <Android>... Read more
UDPClient does mot receive UDP messages in Editor/Build
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Generate UDP messages on the local network using port ... Read more
[Metal] ScreenCapture.CaptureScreenshotAsTexture yields a transparent te...
Reproduction steps:1. Open the attached project.2. Go to 'File > Build Settings > Player Settings'.3. Check the 'Metal Editor ... Read more
No warning about scripts being compiled is shown after trying to add a n...
There used to be a warning shown after trying to add a script just after creating it and while the engine was compiling all the scri... Read more
[Animator] First frame of animator isn't updated by PlayableGraph after ...
Steps to reproduce:1. Open user attached project2. Open TestScene.unity3. Play the scene4. Press respawn from the GUI- observe that ... Read more
Particles: Crash regression when particle system has no Renderer module
To reproduce: 1. Create a new project2. Create a particle system3. Remove the renderer module4. Enter play mode5. Move the particle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List