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Fixed in 2020.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
997948
Regression
No
[Shader] PerRendererData attribute has same functionality as HideInInspector which results in confused users
Problem: "MaterialProperty.PropFlags.PerRendererData" currently has the same functionality as "MaterialProperty.PropFlags.HideInInspector", both just stop the property from being displayed in the Material Inspector.
This attribute should probably either be removed or some functionality added, such as displaying a read-only property in Inspector that takes value from Renderer's MaterialPropertyBlock.
Currently, it confuses users, making them think it has some functional performance benefit.
https://docs.unity3d.com/ScriptReference/MaterialProperty.PropFlags.HideInInspector.html
https://docs.unity3d.com/ScriptReference/MaterialProperty.PropFlags.PerRendererData.html
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