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[Android] Texture becomes distorted when using slider to change size of ...
To reproduce:1. Open attached project2. Build and run to Android3. Move the slider and watch the texture Actual result: The texture ... Read more
[Tilemap] Placing a tile on grid from Tile Palette has offcentered wiref...
How to reproduce:1. Open attached project2. Open Tile Palette3. Select middle tile4. Try placing it on Tilemap. Expected result: Hex... Read more
[2D] [Animation] Sprite not found in SpriteRenderer when moving between ...
[2D] [Animation] Sprite not found in SpriteRenderer when moving between 2 keys with different Labels in Sprite Resolver Steps to Rep... Read more
[2d] [Animation] Null Reference Error appears when deleting a Sprite Lib...
[2d] [Animation] Null Reference Error appears when deleting a Sprite Library asset Steps to Repro: 1. create a Sprite Library Asset2... Read more
[2D] [Animation] Error appears in console when trying to set SpriteLibra...
[2D] [Animation] Error appears in console when trying to set SpriteLibrary Category List size to negative value Steps to Repro: 1. C... Read more
AssetModificationProcessor.OnWillSaveAssets() contains an empty array of...
How to reproduce:1. Open the user-submitted project2. Save the project to save a Scene in the Assets directory3. Notice the Console ... Read more
[UIElements] MinMaxField values in the inspector are not updated when us...
How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more
[Block] Some blocks no longer have a default texutre assignment and thro...
Repro steps:1. Open a VFX Graph2. Add a Vector Field Force block in Update3. Observe the console errors:Compute shader ([System 2]Up... Read more
[Editor] Clicking the arrow next to Anchors in a UI RectTransform does n...
To reproduce:1. Open the attached project.2. Open SampleScene.3. Click on Image.4. In the Inspector, click on the arrow next to the ... Read more
Memory leak in Scene Memory/RenderTexture when Scene View is active and ...
How to reproduce:1. Download the tester-attached archive(SSMS.zip)2. Create a new Unity project3. Import the SSMS folder4. Reset the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open