Search Issue Tracker
Assembly reference errors are thrown when imported assemblies have stron...
Reproduction steps: 1. Open the user's attached project ("GoogleSpeech Test Project.zip") 2. Reimport "Plugins" folder 3. Inspect co... Read more
Undo does not revert changes made to the Scriptableobject Subassets
Steps to reproduce: 1. Open User-supplied project. 2. Select the "New Scriptable Object With Subassets" Scriptable Object in the Pro... Read more
URP 8.1 breaks UNITY_MATRIX_I_VP
How to reproduce: 1. Open user-submitted project (ReproWorldReconstruction2020.zip) 2. Open the Scenes/Bug scene and observe the Gam... Read more
[Profile Analyzer] Incorrect details in Thread window are shown when loa...
How to reproduce: 1. Open attached "ProfilerAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. In Pr... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...
How to reproduce: 1. Open the attached 'project-1244125.zip' project 2. In the 'Project Settings' > 'Player' > 'Other Settings' remo... Read more
[Unity NetCode] InvalidOperationException is thrown when using Ghost Aut...
How to reproduce: 1. Create a new Unity project 2. Import the Unity NetCode package 3. Create a Cube and turn it into a Prefab 4. Cr... Read more
ArgumentException errors are thrown when 2D Game Kit is imported for the...
How to reproduce: 1. Create a new 2D project 2. Install 2D PSD Importer from the Package Manager (If the package is not present) 3. ... Read more
External tool path slashes are inconsistent and does not represent MS-DO...
How to reproduce: 1. Open any project with android support 2. Navigate to Preferences > External Tools 3. Check the "Recommended" ch... Read more
[Blackboard] Properties within categories mess up the order of re-arrang...
Repro steps: 1. Open the attached vfx. 2. Try re-arranging a property on blackboard by click-moving it to another spot 3. Observe th... Read more
Netcode ServerTick time rollbacks when running on client
Steps to reproduce: 1. Open User-supplied project 2. Build the Sample scene 3. Enter Play mode in the Sample Scene in the Editor 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes