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Modifying a Canvas Prefab in Prefab editor resets its Rec Transform comp...
Steps to reproduce: 1. Create a new project 2. Create a parent canvas 3. Create a child canvas 4. Create a prefab out of the child c... Read more
[iOS][Android][.NET 4.x][IL2CPP] Using System.Net.Security.SslStream cau...
To reproduce: 1. Download attached project "request_tests.zip" and open in Unity 2. Open "requests" scene 3. Set Scripting Runtime ... Read more
[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses o...
Repro: 1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub 2. Create... Read more
Popup windows are not automatically closed when the Editor app loses focus
To reproduce: 1) Create new project 2) Make a prefab out of any object in scene 3) Select the same object in scene 4) Change somethi... Read more
Crash on CollectTransformsRecursive when redoing Animator's transform hi...
How to reproduce: 1. Open the "Animator_Redo_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Crash_Model" in the... Read more
Standard Shader Parallax mapping causes graphical artifacts on the GameO...
How to reproduce: 1. Open the attached project 2. Move Editor Camera around in the scene and inspect StartingIslad GameObject Expec... Read more
Package Manager - Canceling package install forces you to install or res...
When canceling any package install you have a choice to "Continue" with the install or "Force Quit" Unity. If you choose to restart ... Read more
[Scripting, Profiler] It's not possible to get runtime size for meshes
With the current APIs Unity provides, it is difficult to determine exactly where the memory footprint for a mesh is coming from, esp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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