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1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
By Design

Running editor tests with Batch Mode and -quit does not write results to...

Editor - Other

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Mar 19, 2017

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Version/s: 5.6.0f1

Reproduction Steps: 1. Import attached project. 2. Using the command-line (batch mode), run project with any of these arguments: "C... Read more

0
votes
Fixed

[Regression] Unneeded additive DontDestroyOnLoad scene appears in the Hi...

Terrain

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Mar 20, 2017

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Version/s: 5.6.0f1

Steps to repro: 1. Open attached project and t1 scene; 2. Launch the scene. Actual result: DontDestroyOnLoad scene appears in the ... Read more

0
votes
Duplicate

Editor and Standalone build hang on startup if there are multiple SteamV...

VR

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Mar 20, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main Scene" 3. Enter play mode Result: Editor hangs R... Read more

0
votes
Fixed

Player jumps to primary display when setting resolution when secondary d...

Windows Standalone

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Mar 20, 2017

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Version/s: 2017.1.0a4

Steps to reproduce: 1. Open attached project "893179.zip" 2. Build Windows Standalone Player 3. Open Windows Display Settings 4. Mak... Read more

0
votes
Won't Fix

[Plugins] Editor crashes on "AppendLinearJoint" called in plugin

Scripting

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Mar 09, 2017

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Version/s: 5.5.1f1

To reproduce: 1) Open attached project and "Scenes/Default" inside of it 2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more

1
votes
Won't Fix

Assertion logs in release build with ForceEnableAssertions are missing s...

Scripting

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Mar 17, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the project attached 2. Build it on Standalone with developer mode enabled 3. Run the built application ... Read more

0
votes
Duplicate

Object stays in the scene even if not placed after it was dragged in and...

Scene/Game View

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Mar 20, 2017

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Version/s: 2017.1.0a4

To reproduce: 1. Open attached project. 2. Open "main" scene. 3. Take "cloud 1" sprite and drag it into scene and then back to the p... Read more

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

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Mar 18, 2017

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Version/s: 5.6.0b5

To reproduce: 1.Open attached project "892396" 2.Select "TiltHead" in the Hierarchy 3.Make sure Convex is on on the MeshCollider on ... Read more

0
votes
Fixed

[macOS] Scene ordering using drag in Build Settings is glitching

Editor - Other

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Jan 25, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open an attach project "unsafe.zip" 2. Open Build Settings 3. Try to reorder scenes by dragging them Resul... Read more

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