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Fixed in 2017.1.X

Votes

0

Found in

2017.1.0a4

Issue ID

893179

Regression

Yes

Player jumps to primary display when setting resolution when secondary displays scale is not equal to primarys

Windows Standalone

-

Steps to reproduce:
1. Open attached project "893179.zip"
2. Build Windows Standalone Player
3. Open Windows Display Settings
4. Make sure that second displays scale differs from primary displays (eg. 100% and 125%)
5. Run the player
6. Drag the player to secondary display
7. Press space to activate Screen.SetResolution()

Expected result: resolution is set
Actual result: resolution is set, however player jumps back to primary display

Reproducible with 2017.1.0a4
Not reproducible with 2017.1.0a3

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