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Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a4
Issue ID
893179
Regression
Yes
Player jumps to primary display when setting resolution when secondary displays scale is not equal to primarys
Steps to reproduce:
1. Open attached project "893179.zip"
2. Build Windows Standalone Player
3. Open Windows Display Settings
4. Make sure that second displays scale differs from primary displays (eg. 100% and 125%)
5. Run the player
6. Drag the player to secondary display
7. Press space to activate Screen.SetResolution()
Expected result: resolution is set
Actual result: resolution is set, however player jumps back to primary display
Reproducible with 2017.1.0a4
Not reproducible with 2017.1.0a3
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