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[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...
Steps to reproduce:1. Open the user's attached project "RenderTextureCrash.zip"2. Open scene "scene"3. Build and Run on Android4. Ob... Read more
[HDRP] The NullReferenceException error is thrown when outputting the al...
How to reproduce:1. Open the attached "1296605_Repro" project2. Open the "Error" Scene3. Enter the Play Mode Expected results: No er... Read more
Crash on StackAllocator::WalkAllocations when loading another Scene whil...
How to reproduce:1. Open the project attached "1297307.zip"2. Open any Scene3. Enter Play Mode4. Double click other Scene (might tak... Read more
[Graphics] templates URP throw missing namespace errors on updating inpu...
Steps to reproduce:1) Create a new project with "3D Sample Scene (URP)" template2) Edit > Project settings > Player -> Othe... Read more
[TMP] Asterisk symbols are added in the beginning and end of text when "...
Steps to reproduce:1. Open the attached project2. Open SampleScene and click on "Text (TMP)" object in the Hierarchy3. Change "Text ... Read more
[Packman] Pre-release packages are visible in Package Manager regardless...
Pre-release packages are visible in Package Manager regardless of whether Pre-release packages are enabled or not. Refer the attache... Read more
Editor GUI Labels change with creation of GUIContent in AssetImporterEditor
How to reproduce:1. Download and open project 'GUICorruption.zip'2. Select Asset 'Assets/SelectThisAndRecompile.asset'3. Enter Play ... Read more
[Packman] Package upgrade icon is not shown for packages that are instal...
Package upgrade icon is not shown for packages that are installed as a dependency of other packages. Icon is not shown even when dep... Read more
Allocation leak warnings are thrown when in Play Mode with Netcode packa...
How to reproduce:1. Create a new project2. Import the NetCode package from the Package Manager (or add "com.unity.netcode": "0.5.0-p... Read more
[DXR] A RayTracingAccelerationStructure using Automatic management mode ...
A RayTracingAccelerationStructure that is using Automatic management mode will automatically add the Mesh Renderers in the Preview o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects