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[Animation Window] Adding a keyframe outside of the clip range and undoi...
[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip. Repro: - Open attached project. - ... Read more
[WASM] WebGL build crashes when AudioSource.pitch changes
Reproduction Steps: 1- Open reproduction project and build for WebGL (Make sure WebAssembly is enabled). 2- Run the build using a We... Read more
Game View flickers when assigning a RenderTexture to the Camera
Reproduction steps: 1. Open the attached project; 2. Open the main.unity scene and run it; 3. Select the Main Camera object in the H... Read more
[Animator] Copy and pasting a State on a Synced Layer will cause the Sta...
Reproduction steps: 1. Open the attached project; 2. Open the Controler in the Animator window; 3. Observe that Layer2 is synced lay... Read more
Using SwitchActiveBuildTarget API does not fully switch build target
How to reproduce: 1. Open user provided project 2. In File/Build Settings, set build to Android. 3. From Build menu, select 'Android... Read more
Re-serializing has no editor.log time marker
To reproduce: 1. download "2010.zip" (link in edit) 2. make sure force text serialization is set in the editor 3. create new unity p... Read more
Possible caching problem with Texture2D's and stored prefabs loaded with...
When the game is started for the first time Texture2D's together with prefabs are loaded. However, when the game is loaded for the ... Read more
Cannot dock windows in a floating window
Steps to reproduce : - create a new project - undock a window - try to dock another window within the undocked window and notice th... Read more
DrawUtil::DrawMesh crash upon Play
Repro steps: 1. Create a new project 2. Press Play 3. Crash Expected outcome: No crash Notes: - crashes with certain layouts; del... Read more
Wheel Colliders bouncing/misbehaving when you tweak friction parameters
Wheel Colliders bouncing/misbehaving when you tweak friction parameters. If you increase the Stiffness or Extremum Value in Forward ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP